アイアンクラッド 筋力ビルド

定番の筋力スケーリングビルド。点火と悪魔化で筋力を積み上げ、強力なヘビーブレードで壊滅的なダメージを叩き出す。最も安定した初心者向けアーキタイプの一つ。

4
Core Cards
2
Key Relics
S
Tier Rank
Character

Core Cards

Strategy Guide

Overview

This build revolves around accumulating Strength and converting it into massive single-hit damage via Heavy Blade. Inflame provides immediate Strength boosts, while Demon Form ensures infinite scaling in long fights. Offering solves energy and draw problems on key turns. The goal is to become so powerful that even basic Strikes deal lethal damage.

1

Act 1 — Early Game

Prioritize picking up Inflame whenever offered — it provides immediate Strength that makes every attack hit harder. Fight Me is an excellent early pickup as it gives Strength while dealing decent damage. Perfected Strike is a strong transitional card since your deck still has many Strike cards. Don't remove starting Strikes early; they scale with Strength. Look for Shrug It Off or Flame Barrier for defense. If offered Offering, take it immediately — the draw and energy are invaluable.

2

Act 2 — Mid Game

By Act 2 you want Demon Form online. This single card solves your scaling for every fight that lasts more than 3 turns. Start looking for Heavy Blade if you haven't found one yet — this is your primary win condition. Battle Trance helps with card draw consistency. Begin trimming weak defensive cards at rest sites. Whirlwind becomes powerful with high Strength for multi-enemy fights. Consider picking up a single copy of Bludgeon as a secondary finisher.

3

Act 3 — Late Game

With Demon Form active, your Strength snowballs every turn. Heavy Blade with 20+ Strength can one-shot most enemies. Against Act 3 bosses, play Demon Form turn 1 if possible, then focus on surviving while Strength ramps. Offering on a critical turn can draw into Heavy Blade for lethal. Keep your deck lean — 20-25 cards is ideal. Every drawn card that isn't contributing to Strength or survival is wasted.

Card Acquisition Priority

必須ピック
Demon Form

Infinite Strength scaling. A single copy wins any long fight.

必須ピック
Inflame

Immediate +2 Strength (3 upgraded). Core ramp card, take every copy offered.

必須ピック
Heavy Blade

Primary win condition. Deals 14 + 3x Strength damage (5x upgraded). Scales absurdly.

必須ピック
Offering

Lose 6 HP to gain 2 Energy and draw 5 cards. Enables explosive turns.

Fight Me!

Deals damage twice while gaining Strength. Strong early-mid game card.

Battle Trance

Draw 3 cards (4 upgraded). Helps find Heavy Blade and key pieces faster.

Shrug It Off

8 Block + draw a card. Efficient defense that doesn't slow your deck.

Flame Barrier

12 Block + retaliatory damage. Solid defense that also deals damage to attackers.

Flex / Alternative Cards

When core cards aren't available, these alternatives keep the build functional.

Relic Priority

Best Relics
ヴァジュラ
ヴァジュラ

Free +1 Strength from the start of every combat — perfect synergy.

バーニングブラッド
バーニングブラッド

Ironclad's starter relic. 6 HP heal per fight lets you skip resting and upgrade more.

ビー玉袋
ビー玉袋

Applies Vulnerable to all enemies turn 1, amplifying your Strength-boosted attacks.

Good Relics
扇子
扇子

Free Block on every 3rd attack played — helps survive while ramping Strength.

ペン先
ペン先

Every 10th attack deals double damage. Devastating with a charged-up Heavy Blade.

骨付き肉
骨付き肉

Heal 12 HP when ending combat below 50% — extra survivability during Act 1-2 ramp phase.

Avoid
ベルベットチョーカー
ベルベットチョーカー

Limits you to 6 cards per turn. Cripples turns where you need Offering + multiple attacks.

Runic Dome

Not seeing enemy intent makes it hard to time defensive vs offensive turns.

賢者の石
賢者の石

+1 Energy is nice but +1 Strength to all enemies compounds with their existing damage.

Boss Strategy Tips

Guardian

Rush Strength stacking before Guardian enters defensive mode. Heavy Blade can break through the shield phase quickly. Save Offering for the turn you need maximum burst.

Hexaghost

Hexaghost's Inferno hits hard on turn 2. Use turn 1 to play Demon Form or Inflame. Block heavily turn 2. Once Strength is stacked, each subsequent Activate phase becomes trivial.

Slime Boss

Focus on killing before the split at 50% HP. High Strength + Heavy Blade can burst through in 2-3 turns. After the split, Whirlwind with Strength cleans up both halves.

Collector

The Collector summons minions every few turns. Prioritize the boss — your Strength scaling means each turn the boss lives costs you more damage taken from adds. Thunderclap or Whirlwind handles minions.

Time Eater

Time Eater punishes playing many cards per turn. This build naturally plays fewer, higher-impact cards. Stack Strength early, then Heavy Blade for massive single hits. Stay under 12 cards played per cycle.

Frequently Asked Questions

When should I upgrade Heavy Blade vs Inflame?

Upgrade Heavy Blade first. It increases the Strength multiplier from 3x to 5x, which is the biggest damage increase in the build. Inflame goes from +2 to +3, which is good but less impactful.

Is this build viable at high Ascension levels?

Absolutely. Strength scaling is one of the most reliable win conditions at Ascension 20. The key is finding enough Block to survive while Demon Form ramps. Consider adding more defensive cards at higher Ascensions.

How many copies of Inflame should I take?

Take every Inflame offered, up to 2-3 copies. Each one is +2 permanent Strength for a single card play. Even in short fights, 2 Inflames give +4 Strength immediately.

What if I don't find Heavy Blade?

Perfected Strike, Bludgeon, and even Twin Strike work as substitutes. Whirlwind is excellent in multi-enemy fights. The Strength scaling makes any attack viable — Heavy Blade is just the optimal carrier.

Should I take Limit Break?

Limit Break doubles your current Strength. With Demon Form already online, this creates exponential scaling. Take it if offered, but the build functions perfectly without it.